We started on a new map from scratch with a new island because there were some issues with the lighting in the previous map.
Here are some shots from the air to give you a rough look at the overall size and flow.
Some beauty shots as well.
Yesterday and today we added some basic clothing for our characters.
All of the clothing is fully customisable in color, patterns and even rips and tears in the fabric.
You will find tons of different versions of each clothing type when your out exploring the caribbean wild or from merchants all across the map.
After a long discussion about the global look and feel of the game we have decided to go for a stylised look with simple looking textures that also feel convincing.
The reason we went for this particular look is because its an easy and fast workflow that still looks really good and each model get just as much love, this way the game looks overall pleasing to the eye.
Below you can see some screenshots of all of the models that have been added and reworked so far.
Welcome to The skulls & Timber Blog page.
Here we will frequently post small updates to the game to keep you all informed of the ongoing progress.